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Unreal Engine 4.26 Advanced First Person Character

This character includes these mechanics: Sprint, Crouch, Slide, Vault and a Jetpack. The slide is physics based so the force is also based on the terrain you're standing on.

Advanced Character movement gameplay

Clean code and many variables

Clean code and many variables

Standalone jetpack component

Standalone jetpack component

Standalone vaulting component

Standalone vaulting component